Little did we all know that one tiny bee almost ruined it all. Nate Purkeypile, a former developer who worked at Bethesda for Skyrim, dropped this little nugget of truth over social media talking about the various issues this one scene gave the team. Nowadays, bugs in Bethesda games are nothing new.
In fact, even the studio pokes fun at itself for some of the more oddball glitches found in its engine, but in this case? It was an actual bug that caused things to go awry. Purkeypile opened up about the beginning sequence and how the smallest things can cause everything to go off the rails.
See the issue with that cart ride is that it's not just a cart on rails. That cart is physically simulated. Why you ask? Good question. Join Sign In. Post Tweet Email. Follow Us. Share Facebook Post. Twitter Tweet. Email Email.
Comment Comment. What can we do better in the future if we do this again? How much did you think about mouse and keyboard controls for God of War? One was building a customizable interface that you can change all the keys. But then figuring out what is that default setup?
And does that feel natural? One of the learnings that we found was, for instance, the traversal modes that you usually do on console, you press circle. As you jump across things, you lift up barricades, and you crawl through cracks and things like that, it was all just circle.
One PC we had E for interact, which is a pretty common system, but we found that, when we had people testing, they always tried to press space to jump across gaps, even though the pop-up thing was saying press E, crossing the gap with space was more natural for the keyboard.
So we had to go back through and find all those traversal points that had some sort of jump mechanic and add in the option for space to be able to work there too. Now I have two buttons, E and space, that both do the same thing. But it just felt natural for people to do that. Do you guys think it plays well on the mouse and keyboard, or do you still prefer a controller? It feels super natural to me to play it on mouse and keyboard. A lot of people use their Xbox controllers to play on PC.
How do you guys feel about people playing God of War with an Xbox controller now? DeWald: Awesome. Yeah, we have no problems with that. You can even use a Switch controller here as well. In the scans of the magazine, this story is confirmed as the main plot of the game, with the player stepping in as possibly the last of the dragonborn:.
In fact, the signs that the dragons would be returning were clearly laid out in the predictions. The dragons won't be a vacant threat, but a constant enemy that will have to be fought on several occasions. As the last of the dragonborn, the player will be able to use the power of the dragons themselves, to eliminate the remaining dragons before Alduin rises. Also known as the 'World Eater,' this dragon possesses godlike power, and a desire to swallow Tamriel whole. In the journey against the dragon scourge your character will get help from some other characters, notably Esbern, one of the last of the Blades, warriors tasked with protecting the line of dragonborn.
This character will be voiced by Max von Sydow, and was heard revealing the prophecy in the game's announcement trailer.
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